Camp Construction in Mistfall Hunter
Camp construction is the permanent, account-wide progression system in Mistfall Hunter. While individual extraction runs are temporary — gear comes and goes depending on whether you extract — the buildings you raise at the camp persist forever. Every structure grants a fixed benefit, from stronger Spirithorn Healing to extra warehouse space, additional auction slots, better forging, and a higher Gyldenblod cap. Most dedicated guides describe the camp as sitting alongside character level and gear as one of the three pillars of progression.
The camp hub, referred to in developer updates as Windrest (and as Winds’ Rest in the quest text), is where every run begins: you pick a class, equip a loadout from your warehouse, spend Gyldenblod on upgrades, and talk to the camp’s residents before heading into the Gyldenmist.

Unlocking the Camp Menu
Camp construction stays locked until you clear a short chain of early-game objectives. Player guides at Sportskeeda, All Things How, and Game Rant describe the same unlock path:
- Reach player level 5.
- Complete the Accumulation of Wealth objective, which requires holding 10,000 Gyldenblod.
- Finish the introductory quests Digging Deeper and The Eccentric Blacksmith.
- When the Camp Revitalization task appears, speak to Dew in the camp.
Talking to Dew completes the task and adds a Camp section to your in-game menu. Once the menu is open, every building displays its exact material cost for the next tier. The community guides stress that material requirements changed between the open test and full release, so you should confirm current costs in the Camp menu before committing materials.
Camp Buildings and What They Unlock
Player guides (All Things How, Game Rant, games.gg) catalog the camp’s structures and their benefits. The main buildings are:
| Building | Benefit |
|---|---|
| Goddess Statue | Raises Spirithorn Healing, increasing the health you recover through the Springhorn during matches |
| Gyldenblood Pool | Increases Gyldjar (currency) capacity; later levels add extra character slots |
| Warehouse | Expands stash capacity so you can bank gear and stockpile upgrade materials safely |
| Workshop | The route to better equipment — unlocks forging at the Forge and rune/gem sockets |
| Tavern | Adds pre-run buffs such as Victory Wine, and unlocks drinks like Hero’s Ale |
| Shop | Lets you restock consumables and basic gear with Gyldenblod; unlocks a premium shop |
| Auction House | Adds selling slots, more useful in the late game |
| Scavenger Squad | Generates materials passively over time; higher levels unlock new search strategies and zones |
| Soulcatch Tree | Adds Soulcatch Net slots and production queue slots |
| Collection Pedestal | A Season 1 addition for displaying extracted loot at camp |
The Level 2 upgrade of the Workshop, for example, is described by All Things How as unlocking Excellent weapons and accessories at the Forge, faster forging for Excellent gear, and Tier 1 Gems — which is why several guides recommend it as an early priority. The Warehouse is the most common first-upgrade pick, because you cannot stockpile upgrade materials without stash room.
Construction Materials
The items used to build and upgrade camp structures are construction materials — materials whose in-game description reads “can be used for camp construction.” The wiki’s construction materials catalog groups roughly 70 of them across every rarity tier, from Common items such as Tarred Rope and Fish Bone, up through Excellent and Rare materials (Copper Button, Soulcall Flute, Agate), Epic materials (Gem Mirror, Mithril Lamp, Soulcomb Net), and Holy materials such as the Faded Divine Tree Heart and Retribution Spearhead.
Because so many items feed into camp construction, community guides warn against selling anything marked for it. All Things How and Game Rant both note that most basic materials can simply be bought from the Auction House, while Epic- and Legendary-grade materials tend to come from harder point-of-interest treasure chests in the maps. All Things How suggests opening your stash and searching each item’s name against the upgrade tables before deciding whether it is safe to sell.
Camp Construction and the Extraction Loop
The camp interacts with extraction risk in a few important ways. Anything banked in the warehouse before a run is safe even if you die — only the gear you deployed with is lost. Community build guides therefore advise stashing spare weapons in the warehouse and running cheaper sets in high-risk zones. Camp upgrades also smooth the grind: a stronger camp means faster crafting, more storage, and an easier rebuild after a lost loadout, which is why player guides frame infrastructure as the real endgame compared to chasing temporary gear.
Related Pages
- Mistfall Hunter Characters — the camp’s residents, including Dew and Dramm.
- Construction Materials — every item used for camp construction.
- Equipment Forging in Mistfall Hunter — the Forge and Workshop side of camp progression.
- Best Farming Spots in Mistfall Hunter — where to farm the materials camp upgrades demand.
- Season 1 Soul Hunt — the Collection Pedestal and other camp additions in Season 1.
- Hallowgrove — the recommended first map for new Gyldhunters.