Mistfall Hunter Patch Notes — All Updates & Hotfixes (September 2026)
Mistfall Hunter patch notes, newest first: the latest update is the September 15, 2026 live update; the recent updates summary and the full patch history are below, each entry tied to a source.
Last updated: September 20, 2026 — added the September 15 live update, the September 9 weekend-rewards and dynamic-player-cap post, the September 3 Brandrgarde Solo Mode update, and the August 28 maintenance update.
[!note] Patch Status as of September 2026: Mistfall Hunter is running Season 1: Soul Hunt. The most recent client update shipped on September 15, 2026 — the fifth balance pass since launch, naming all six classes while mostly delivering fixes, plus four recut Season Tasks and the EFS-to-EBS server storage change. Brandrgarde Solo Mode went live on September 3, 2026 for Normal and Cataclysm, and weekend Combat Supplies have shipped every Friday, Saturday, and Sunday since September 11, 2026 (see weekend rewards). Soul Harvest remains live across every map and difficulty tier.
[!tip] Mistfall Hunter updates are announced on the Steam news hub (app 3282300) and the official X account; this page mirrors every announced client update, hotfix, and reward wave with sources. Bellring has never published an update schedule — the 2026 builds have landed 6–12 days apart, most recently on September 15.
Quick answer: Mistfall Hunter is live with Season 1 Soul Hunt. The most recent update is the September 15, 2026 live update, the fifth balance pass since launch: all six classes were named, four Season Tasks were recut, stackable items in Pip’s Pouch gained proper stacking, and non-CN servers moved from AWS EFS to EBS storage to resolve rare hitches over five seconds. Before that, the September 3 update opened Brandrgarde Solo Mode for Normal and Cataclysm, the August 28 maintenance update eased Season and Contract Tasks, and the August 19 class-balance pass nerfed the Mercenary while buffing the Withered Knight.
This page collects the official Mistfall Hunter patch history — every announced client update, balance pass, bug-fix batch, and reward wave from the 2025 beta era through the September 2026 Season 1 window.
Each entry is tied to a source: the official Steam news hub (app 3282300), the Bellring Games / Skystone Games announcements, or the update timeline. Only changes confirmed by an official announcement or a named source are listed.

What is the Latest Mistfall Hunter Patch?Permalink to this section
The latest Mistfall Hunter patch is the September 15, 2026 live update, the broadest balance pass so far — every one of the six classes is named, though almost every line is a fix and each numeric change is described as “slight” with no figure. It also recut four Season Tasks, made stackable items in Pip’s Pouch stack properly, and switched non-CN servers from AWS EFS to EBS storage, which Bellring says resolved rare hitches lasting over five seconds.
It follows the September 3, 2026 update, which opened Brandrgarde Solo Mode for Normal and Cataclysm and carried the fourth balance pass, and the August 28, 2026 maintenance update, which eased Season and Contract Tasks after difficulty feedback. The previous client patches were the August 19 class-balance update and the August 6, 2026 Einherjar Mist Lord update.
Bellring has never published a patch schedule, but the September builds have arrived 6–12 days apart (September 3 and September 15). On that cadence alone, the next build would be expected in late September rather than in October.
Patch Timeline (Newest First)Permalink to this section
| Date | Patch | Key Changes | Source |
|---|---|---|---|
| Sep 18, 2026 | Autumn sale announcement | A 10% Steam discount — the same figure as the launch sale — runs September 24, 17:00 UTC to October 8, 17:00 UTC. Regional pricing may vary; see the price guide. | Steam news |
| Sep 15, 2026 | Fifth balance pass | All six classes named (mostly fixes); four Season Tasks recut ([Soul Hunt], [All or Nothing], [Battle-Tested], [Preserving the Truth]) plus two completion-calculation fixes; Pip’s Pouch stacking; Execute no longer triggers the [Smiting] affix; [Fervor] gem affix reduced; non-CN servers moved from AWS EFS to EBS, resolving rare hitches over five seconds. | Steam news |
| Sep 9, 2026 | Weekend Rewards + dynamic player cap | Combat Supplies by in-game mail at 00:00 Friday, Saturday, and Sunday server time until the end of Season 1 (2 Pro Combat Bags + 1 Elite per weekend, each with a 24-hour claim window); a server-side dynamic player cap lets all modes start with fewer players. | Steam news , weekend rewards |
| Sep 3, 2026 | Brandrgarde Solo Mode + fourth balance pass | Solo Mode opens for Brandrgarde’s Normal and Cataclysm difficulties; Shadowstrix wind-up and Flurry Strike changes, Sorcerer Thunderstrike loses distance falloff, Blackarrow Steel Arrow cooldown cut (larger in Trio than Solo), Mercenary Perfect Block stagger; two Gyldening damage faults fixed; phased Collection Pedestal submissions. Also the one-month anniversary mail (closed September 13). | Steam news , solo mode |
| Aug 28, 2026 | Maintenance update: task easing + third balance pass | Season and Contract Tasks eased (lower kill counts, “execute” changed to “defeat”, equipment-value conditions replaced by rarity, container-search Contract tasks removed, Daily Task reward 30 → 40 Contract Sigils); new Oceania server; enemy nameplates removed to curb cross-teaming; Soul of Return stack limit cut to 1; Mercenary dodge invincibility frames removed. | Steam news , season tasks |
| Aug 19, 2026 | Class-balance live update (Dev Note 8) | Mercenary PvP nerfs (Perfect Block stagger, Perfect Defense solo energy cost, Stacked Slash PvP damage, Impalement hitbox); Withered Knight sweeping buffs (Super Armor on charged heavies, reworked Withering Mark with slow + dodge reduction); Shadowstrix/Sorcerer/Seer fixes; Unyielding gem affix fix; Scavenger Squad material refresh; Mist Lord room invulnerability window; expanded controller customization. | IGN patch notes , Steam news hub |
| Aug 14, 2026 | Soul Harvest | Season 1 themed mode goes fully live across every map and difficulty tier with an exchange shop. | update timeline, Season 1 Soul Hunt |
| Aug 12, 2026 | No-downtime fix batch + first penalties | Batch of known-issue fixes (execution-interrupt lockout, team-mode issues); official announcement confirmed the first round of Fair Play penalties was issued this week. | Steam news hub , PatchBot |
| Aug 7, 2026 | Server-side online update | No-download fix for canceling a Polearm & Shield charge abnormally triggering the Focused affix movement-speed bonus; also a lag-investigation progress update, ~30 ad accounts banned from chat, and a Block feature previewed for the next client update. | Steam news hub |
| Aug 6, 2026 | Einherjar Mist Lord client update | Client update deployed: Dried Flower Knot drops enabled, the Einherjar Mode Mist Lord challenge opens (higher chance of Holy Weapon or Holy Forging Material drops), plus stability improvements. Full patch notes published with class balance (Blackarrow, Withered Knight, Mercenary, Sorcerer) and a large bug-fix batch. | Steam news hub , IGN patch notes |
| Aug 5, 2026 | One-million milestone + Wave 3 | 1,000,000+ Gyldhunters confirmed; login rewards (Standing Pose: Spellcasting, Moonlight Nectar ×5, Pro Combat Bag ×1, Advanced Combat Bag ×1) claimable via in-game mail before August 12, 2026 (12:00 UTC), plus a Phase I roadmap update. | update timeline |
| Aug 3, 2026 | Fair Play Penalty announcement | Bellring clarified the Illegal Teaming penalty definition (deliberately entering the same match to team against others) and warned that confirmed cheaters face a permanent ban; also corrected a mistranslation of the rule in some language versions. | Steam news hub |
| Aug 1, 2026 | Second Wave rewards | After passing 500,000 Gyldhunters and hitting #1 on Twitch, every player was mailed an Ashen Cipher, Abyssal Cipher, Pip’s Rare Pouch Voucher, and 500 Soul Coins (claim before Sep 1). | Steam news hub , X / @MistfallHunter |
| Jul 30, 2026 (16:00 UTC) | Launch client update | Withered Knight Polearm & Shield buffs plus a large bug-fix batch (see below), including the Soul of Return extraction fix and the PS5 deck-screen anomaly. | Steam news hub , mistfallhuntergg.wiki |
| Jul 30, 2026 | Global launch | Release at 01:00 UTC on PC, PlayStation 5, and Xbox, with Day One Game Pass; 10% launch discount through August 12, 17:00 UTC. | Steam news hub |
| Jul 24, 2026 | Developer Update #7 | Final pre-launch notes: Path of Glory ranked system (seven tiers), Season 1 “Soul Hunt”, Soul Harvest with the Soulgnawer elite, the free Slumbering Contract battle pass, and class-balance adjustments across all six classes. | Steam news hub |
| Jun 15–22, 2026 | Open Beta (BETA 4) | Public test during Steam Next Fest that drew roughly 430,000 players and charted on Steam’s trending lists. | Steam news hub |
| Feb 2026 | Developer Update #4 | Launch moved to July for a full combat overhaul (energy-based toward stamina-based); PS5 version confirmed; small invitation-only test planned for April 2026. | Steam news hub |
| Aug 21, 2025 | BETA 3 announced | Steam test announced at Gamescom: the Gyldenmist world, camp, new NPCs and quests, the General Harald boss, the Seer path, and female character variants. | Steam news hub |
July 30, 2026 Launch Client UpdatePermalink to this section
After the build cleared storefront review, Bellring scheduled the launch-day patch for July 30, 2026 at 16:00 UTC and told players to download it through their storefront. Besides the PS5 deck-screen anomaly, the update carried balance work and a long bug-fix list.
Withered Knight — Polearm & Shield. The weapon tuned down the energy cost of its charged dash and improved the turning performance of a Tier-1 charged dash, raised damage on specific thrust hits, increased the Spear Barrage damage multiplier, cut both the energy cost and cooldown of Rainbow Piercer, and made the basic Block action cheaper on energy.
The class is covered in more depth in the Withered Knight guide.
Bug fixes. Official notes list fixes for the Soul Tree extraction bug (re-entering the area while summoning an extraction point no longer consumes an extra Soul of Return), item splitting through the secondary menu, reconnection after disconnects on console, an impassable-area anomaly in the General Harald challenge, and unresponsive keys when the guide UI was closed quickly.
Also fixed: a controller-driven crash on the Seasonal Leaderboard screen, unequipping equipment from the Loadout with a controller, a UI freeze from rapidly accepting team invitations with a controller, incorrect Soul Ferry audio, skill abnormalities after switching classes while a Combat Bag was equipped, and an occasional failure to pick up loot drops.
Coverage also credits the patch with correcting the Sorcerer Flameblade’s visual range mismatch and some mistranslated tutorial prompts.
August 6, 2026 Client Update: Einherjar Mist LordPermalink to this section
Bellring deployed the client update on August 6, 2026, delivering the plan it first laid out in the August 1 Second Wave post.
The official announcement confirms the update increases Dried Flower Knot drops, opens challenges for the Einherjar Mist Lords, and addresses recent community feedback to improve overall stability; Bellring is also actively investigating the stuttering and latency issues reported recently.
The full patch notes were subsequently published (covered by IGN ), detailing class balance adjustments and a large bug-fix batch.
We’ll be deploying a client update on August 6 to increase Dried Flower Knot drops and open up challenges for the Einherjar Mist Lords. Concurrently, this update will address recent community feedback to improve overall stability; please refer to the upcoming patch notes for specific details. Official Steam news hub (app 3282300)
Two gameplay changes ride on this update:
- Dried Flower Knot drops are enabled. This Legendary cipher key is used to activate the Mist Lord’s Einherjar Mode.
- Einherjar Mode Mist Lord is open for challenge. Defeating it grants a higher chance of dropping Holy Weapons or Holy Forging Materials. The challenge and its ciphers are covered in Ciphers and How to Beat Bosses.
August 6 — Class balancePermalink to this section
- Blackarrow: uncharged “Steel Arrow” shots no longer apply an impact effect, and fully charged shots have a slightly reduced impact; fixed abnormal displacement when jumping after a side dodge and a collision prompt when aiming at Stealthed units.
- Withered Knight: reduced the Energy Cost of “Sprinting Slash” and “Withering Mark”; fixed skills catching on obstacles, premature interruption by the Inspect action, and “Thorn Guide” dragging Richie the Merchant.
- Mercenary: fixed Sword and Shield triggering auto-blocks under specific circumstances.
- Sorcerer: fixed the Stardust playstyle being unable to use a charged Meteor Charm.
August 6 — Bug fixesPermalink to this section
The patch fixed a batch of critical and quality-of-life issues, including the PS/Xbox friends list crash,
Hallowgrove’s Gyldenmist dealing no damage in specific circumstances, stackable items stacking incorrectly, gem affix crashes during matches, the “Allowed Combat Bags” display for Brandrgarde in Cataclysm mode, weekly task refresh times in Contracts and the Fate Chart, and incorrectly displayed bound equipment from defeated rival Gyldhunters.
The longer list also covers avatar frame display after switching Body Types, controller dragging audio, match leave/settlement issues, the Soul Tree model trapping players,Raging Rock cosmetic weapons visible to enemies,Cursed Moonwane audio,HDR text under Chinese settings, background music loss after reconnect,
Spectator mode black loading screens and ESC exits, various side-task text and objective errors,Soulcatch Tree localization, getting stuck after dodging in Brandrgarde’s Mine Pit, an incorrect male voice for Dew’s dialogue, the Fate Chart Selection Chest reward display,
Gyldening progress bar display, being locked out after interrupted executions, the Soul Separation Pill downed state,Blackarrow being unable to fire at match start, the “Iron and Fire” achievement not completing, and players changing Pip’s Pouches/Keychains after matchmaking.
August 3, 2026 Fair Play Penalty AnnouncementPermalink to this section
On August 3, 2026, Bellring published a Fair Play Penalty Announcement on the Steam news hub, committing to “strict action against any behavior that undermines fair play”: any player confirmed to be using cheats receives a permanent ban, and players found to be engaging in Illegal Teaming face penalties under the game’s fair-play rules.
The post also cleaned up a translation problem that had spread confusion about the rule. In some language versions, “Illegal Teaming” had been mistranslated as the broad phrase “cooperate with others,” which suggested the game was punishing ordinary co-op play. The studio clarified the actual definition:
Illegal Teaming = multiple players deliberately entering the same match to work together against other players, or engage in other unfair practices that ruin the experience for others. Only cases that strictly meet that definition are penalized.
The clarification matters for solo and multiplayer players alike: normal squad play with teammates you queued with is not affected — the rule targets players who coordinate across opposing teams in the same match. The studio said it continuously refines its detection and penalty systems for cheating and Illegal Teaming.
August 7, 2026 Server Online UpdatePermalink to this section
On August 7, 2026 Bellring rolled out a server-side online update — no client download required. It fixed one exploit-style bug: canceling a Polearm & Shield charge could abnormally trigger the Focused affix’s movement speed bonus, and that interaction is now corrected (covered in the Withered Knight class guide).
The same post bundled a progress update on the issues players had been reporting:
- Server lag / rubber-banding. The investigation is ongoing. Because in-stage environments are highly complex, lag can stem from many different causes, so the team is working through them case by case — and explicitly warned that “a one-shot fix for every lag issue may not be possible.” They said the issues should taper off with each successive update. See Stuttering Fix for player-side workarounds.
- Chat moderation. Bellring said it is actively addressing violating comments in chat and has banned nearly 30 ad accounts so far. A Block feature will be added in the next week’s update — once you block an account, its messages will no longer be shown to you.
- Cheating and Illegal Teaming. The team continues to address both; players can Report suspected cases in-match to help identify offenders faster, and the studio will soon roll out feedback emails triggered by successful reports so reporters learn the outcome.
Finally, the post previewed the next client update: it will officially launch Soul Harvest and open up Season Tasks, alongside another batch of fixes for the most-reported issues. Bellring said it would announce the specific contents once confirmed — watch the update timeline for the official date.
August 14, 2026: Soul Harvest Goes LivePermalink to this section
The Season 1 themed mode Soul Harvest went fully live on August 14, 2026 across every map and difficulty tier, as previewed in the August 7 post. During active ritual events a new enemy — the Soul Narr — interferes with the ritual, and rival hunters can interrupt the encounter, turning each activation into a high-risk PvPvE fight. The update shipped alongside seasonal tasks, an exchange shop, additional rewards, and another round of server-stability work targeting the rubber-banding and delayed-action reports from early August.
Moderation upgrades landed in the same window: a Block function, report-feedback emails for successful cheat and illegal-teaming reports, advertising-account bans, and (per the Chinese-language announcement) a fix for Soul Corn looting in the Forgotten Tomb.
Sources: mmoexp August 14 update guide , Steam news hub
August 19, 2026 Live Update: Class Balance Pass (Dev Note 8)Permalink to this section
The eighth developer update deployed on August 19, 2026 at 08:00 UTC as a no-downtime update. It is the largest balance pass since launch:
Mercenary nerfs (PvP-focused). Reduced stagger duration on Perfect Block; higher solo-mode energy costs for Perfect Defense; weaker shield bonuses from Block Damage Boost; a nerfed Shockwave Strike cooldown-reduction effect; longer Whirling Cut (Dash) cooldown; reduced Stacked Slash PvP damage and a smaller Impalement hitbox. To preserve trio-mode viability, Stonebreaker Slash, Shield Slam, and Whirling Cut (Block) received slight cooldown reductions.
Withered Knight buffs. The biggest winner of the patch: Greatsword light strikes, Opportunistic Thrust, Pursuit, and Sprinting Slash all gained movement distance and attack speed. Fully charged heavy strikes now grant Super Armor, preventing interrupts during high-damage animations. Parry and Breakthrough Charge cooldowns were reduced, the reworked Withering Mark flies faster and applies a slow plus dodge reduction, Joint Pierce gained an enemy debuff, and Radiant Retribution became cheaper and faster.
Smaller fixes. Shadowstrix’s Free Movement gained a wind-up animation with fixes to broken i-frames, Super Armor behavior, aerial strike direction, and Blade Dance interrupts. Sorcerer’s post-revive Thunder Roar failure and Seer’s Super Armor Clash interaction were resolved, and the Unyielding gem affix bug that destabilized endgame gear builds was fixed.
Systems and QoL. A Scavenger Squad material refresh mechanic (see the dedicated guide), an invulnerability window in Mist Lord rooms, dedicated-server frame-rate monitoring targeting performance drops from frequent chime and treasure-chest refreshes, and expanded controller customization including fall-damage vibration and favorite-item tagging.
Community reaction centered on the meta shift: Mercenary block-heavy solo builds lose their edge while the Withered Knight steps up as the aggressive frontline pick — see what it means in practice in the Withered Knight build.
Sources: IGN August 19 patch notes , Steam news hub , r/MistfallHunter
August 28, 2026 Maintenance Update: The Task Grind Is CutPermalink to this section
The August 28 update is the first since launch delivered behind a maintenance window rather than going live without downtime: roughly two hours from 06:30 UTC+0, with matchmaking closed from 06:00 and a client update required from your platform store afterwards.
Bellring opened the post with an admission it had not made before — Season Tasks and Contract Tasks are too hard, the feedback was persistent, and the team met about it. The easing that follows is broad, and it is precise about what it does not do: no task was removed from the count.
- Season Tasks: kill-count requirements reduced; difficulty-mode restrictions lowered so tasks no longer push you into a harder mode; tasks that required executing other Gyldhunters now count a defeat and ask for fewer; equipment-value conditions replaced by equipment-rarity conditions; objectives with shared squad progress now say so on the card.
- Contract Tasks: most completion counts reduced; tasks requiring you to search specific containers removed entirely; tactical-item tasks now accept any tactical item; the individual Daily Task reward raised from 30 Contract Sigils to 40.
The same build also shipped the third class balance pass — the one that removes invincibility frames from Mercenary dodges under Leap Step, Dynamic Charge, and Relentless Advance — added an Oceania server, removed enemy nameplates from matches to curb cross-teaming, cut the Soul of Return stack limit to 1, and carried two rubber-banding reductions.
Sources: August 28 Server Maintenance Update , season tasks guide
September 3, 2026 Live Update: Brandrgarde Solo ModePermalink to this section
The September 3 no-downtime update is the first since launch to add a mode rather than tune the ones that exist: Solo Mode for Brandrgarde’s Normal and Cataclysm difficulties. It closes a question the August 5 roadmap opened and does it four weeks after the announcement — which had named “the middle of Season 1 in September” without a day. Full details are in the solo mode guide.
The balance half is the fourth pass since launch, and the first to land on Shadowstrix in the way DevNote #8 promised:
- Shadowstrix takes the largest block: longer wind-up on both Phantom Shift and the Free Movement talent, and a Flurry Strike charge that now drains Energy continuously instead of being free to hold. Bellring names the target outright — zero-cost pressure from Dual Blades players sitting in a charge state indefinitely. Two small Energy refunds were added back.
- Sorcerer: Thunderstrike loses its distance falloff entirely and deals the same damage at the edge as at the centre.
- Blackarrow: Steel Arrow cooldown reduced, “with a slightly larger reduction applied in Trio Mode compared to Solo Mode” — the first number in any patch note tuned per queue.
- Mercenary: gains Perfect Block stagger and a larger Block Damage Boost shield in Trio, and Super Armor dodges under Leap Step, Dynamic Charge, and Relentless Advance can no longer be interrupted. The invincibility frames removed on August 28 are not restored.
Quality-of-life and fixes in the same build: two Gyldening damage faults fixed (damage could spike abnormally, and could occur before progress had fully accumulated), safety railings on all tower elevator platforms, a clearer red dot above enemies for gear level, phased submissions when upgrading materials at the Collection Pedestal, and smoother movement during displacement skills such as Bloody Blade Dance.
The companion post also carried the one-month launch anniversary mail — Pip’s Rare Pouch Voucher (3 days) and a Pro Combat Bag on September 3, a Rare Repair Kit (7 days) and a Pro Combat Bag on September 4, and a Premium Legendary Material Selection Chest plus an Elite Combat Bag on September 5. All three required reaching Lv.5 before September 13, 2026, 16:00 UTC+0, and that window is now closed.
Sources: September 3 Live Update , Brandrgarde Solo Mode announcement
September 9, 2026: Weekend Rewards and the Dynamic Player CapPermalink to this section
The September 9 post is a rewards announcement with a matchmaking change hidden in its last paragraph.
Weekend Combat Supplies. From the weekend of September 11–13, 2026 until the end of Season 1, every player who logs in receives Combat Supplies by in-game mail at 00:00 on Friday, Saturday, and Sunday, in their server’s own time zone: a Pro Combat Bag on Friday, a Pro Combat Bag on Saturday, and an Elite Combat Bag on Sunday. Each grant expires 24 hours later, so the three-night sequence is three separate deadlines rather than one bundle — a player who logs in only on Sunday collects the Elite bag and loses both Pro bags. There is no level gate and no code, and the schedule differs by server: Oceania’s “Friday 00:00” is 14:00 UTC on Thursday, and North America’s is 08:00 UTC. Full schedule and time-zone table on the weekend rewards guide.
Dynamic player cap. Through the same day’s server-side update, Bellring implemented a dynamic player cap for matchmaking, so all game modes may now start matches with fewer players. It is framed as an evaluation of whether lower-density, lower-intensity matches are more satisfying, and feedback is requested. No minimum player count, per-mode figure, or opt-out was published — and it landed six days after Brandrgarde Solo Mode opened two more queues, which the August 5 announcement had already warned “will inevitably split the matchmaking queue.” See Matchmaking.
Sources: Weekend Rewards Are Now Live
September 15, 2026 Live Update: The Fifth Balance PassPermalink to this section
The September 15 no-downtime update is the fifth balance pass since launch and the broadest by coverage — all six classes are named, plus tactical items and a gem affix — but not the biggest by magnitude: most lines are bug fixes, and every numeric move is written “slightly” with no figure attached.
Season Tasks. Four named tasks were recut: [Soul Hunt] now completes on “Complete 1 Soul Harvest while staying alive”; [All or Nothing] on “Defeat 1 Gyldhunter”; and the “complete all objectives within a single session, or all progress will be reset” restriction was removed from [Battle-Tested] and [Preserving the Truth]. Two more tasks were simply wrong and are fixed: [Polishing the Story] displayed requirements that did not match what it checked, and [Show Your Edge] calculated completion incorrectly. The 152-task total is unchanged. See the season tasks guide.
Class and combat changes.
- Mercenary: Stonebreaker Slash Energy Cost reduced; fixed a low-Energy block interrupting the follow-up action, and an animation failure when taking damage mid-skill.
- Withered Knight: slightly reduced Heavy Strike and forward-dodge branch damage, and delayed/consecutive Execution damage; slightly reduced Sacred Bulwark cooldown; slightly increased Spear Barrage damage; Execute no longer triggers the [Smiting] affix; fixed missing footstep audio for Gender 2 Polearm & Shield characters.
- Shadowstrix: new audio cue when Flurry Strike charge phases change; fixed the Ankle Cut talent failing under specific circumstances and server-side rubber-banding when chaining a dodge at the end of Bloody Blade Dance.
- Sorcerer: Forbidden Gate obstacle Health slightly increased; fixed Energy-recovery skills accidentally triggering the Stardust Arcana talent during Stamina Overdraft.
- Blackarrow: Spore Arrow cooldown slightly increased; Featherlight Arrow uncharged damage slightly increased; fixed abnormal cooldowns on backward Dodge Power Shot and a double-cast of Impact Grenade; fixed Blood Infection explosion damage failing to trigger [Smiting].
- Seer: Shelter Rune cooldown reduced; fixed jumping interrupting Blinding Rune.
- Tactical items: the Revealing Bulb series loses its dodge energy reduction, and Exposed can no longer be repeatedly applied to the same target.
- Gem affixes: the damage boost from the [Fervor] affix is slightly reduced. See Affixes.
Critical fixes and the infrastructure line. Dodge and branch-attack direction synchronization was improved, network fault tolerance for post-dodge branches was added to reduce rubber-banding at high latency, and Breakaway/“ground slam and recovery” animation desyncs were fixed. The line worth reading twice: non-CN servers switched AWS server storage from EFS to EBS, which Bellring says successfully resolved rare hitches lasting over five seconds caused by log I/O disk-write bottlenecks. It is the first time since launch the studio has published a cause at the infrastructure layer rather than the game layer, and the first time it has written “successfully resolved” about stutter instead of “under investigation.” Read the scope before reading it as a fix: it names non-CN servers, one symptom, and one cause, and says nothing about CN servers, shorter hitches, or latency in general.
Other fixes. Terrain collision in parts of Hallowgrove and Brandrgarde; in-match tasks not counting on the Fate Chart; garbled recruitment messages in chat channels; abnormal minimap markers at Brandrgarde’s Sealed Grounds and after picking up a Soul Cocoon; the per-match Path of Glory point cap displayed wrongly on the results screen; the Item Wheel locking out all actions; the Collection Pedestal disappearing after camp previews; interacting with Soekja locking out actions; Gyldjar and Bell skins displaying abnormally in the in-match inventory; and on PS5, a voice type in character creation not playing its audio preview.
Sources: September 15 Live Update , Aroged coverage
September 18, 2026: Autumn Sale AnnouncedPermalink to this section
Bellring announced a 10% Steam discount — the same figure as the launch discount — running September 24, 2026, 17:00 UTC+0 through October 8, 2026, 17:00 UTC+0. The post notes that actual prices and discount periods may vary by region. That is a storefront promotion rather than a client patch, but it is the newest official pricing change since the launch sale ended on August 12 — see the price guide for current list prices, edition costs, and the Game Pass alternative.
Sources: Autumn Sale announcement
One-Million Gyldhunters Login RewardsPermalink to this section
After the game passed 1,000,000 Gyldhunters, Bellring rolled out a third wave of rewards. Everyone who logs in before August 12, 2026 at 12:00 UTC receives, via in-game mail:
- Standing Pose: Spellcasting
- Moonlight Nectar ×5
- Pro Combat Bag ×1
- Advanced Combat Bag ×1
The milestone was bundled with a Phase I roadmap update; see the Roadmap guide for the details.
August 14, 2026: Soul Harvest Goes LivePermalink to this section
Soul Harvest — the Season 1 themed mode — is scheduled to go fully live on August 14, 2026 across every map and difficulty tier. It adds the Soulgnawer elite, new tasks and seasonal events, exclusive rewards, and an exchange shop for collectibles, Soul Coins, and Moonlight Nectar.
See the Soul Harvest guide and Season 1 Soul Hunt for the full rundown.
How Updates Are AnnouncedPermalink to this section
Bellring publishes client updates and reward posts through the official Steam news hub (app 3282300), the Mistfall Hunter X account, and the official Discord. Client updates require a download from your platform store; server-side posts such as the August 15 stutter work and the September 9 dynamic player cap require nothing to download at all.
For the full chronological record, see the update timeline, the news hub, and the roadmap.
FAQPermalink to this section
What is the latest Mistfall Hunter patch? The most recent update is the September 15, 2026 live update — the fifth balance pass since launch, naming all six classes, recutting four Season Tasks, fixing Pip’s Pouch stacking, and switching non-CN servers from AWS EFS to EBS storage to resolve rare hitches over five seconds. Before it, the September 3 update opened Brandrgarde Solo Mode for Normal and Cataclysm, the August 28 maintenance update eased Season and Contract Tasks, and the August 19 class-balance pass nerfed the Mercenary in PvP and buffed the Withered Knight.
The previous client patches were the August 6, 2026 Einherjar Mist Lord update and the July 30, 2026 (16:00 UTC) launch update, which fixed the Soul Tree Soul of Return bug, reconnection and controller issues, and buffed the Withered Knight’s Polearm & Shield.
How often does Mistfall Hunter update? Bellring describes the game as a live-service title that grows with new seasons roughly every three months. In between seasons, client updates, server-side updates, and reward waves have shipped on their own cadence — the July 30 launch update, the August 1 Second Wave rewards, the August 6 Mist Lord client update, and the August 7 server-side update are all examples from the launch window.
Where can I find Mistfall Hunter patch notes? Official patch notes post on the Steam news hub for app 3282300 and on the Mistfall Hunter X account and Discord. This page collects the update history with sources, and the update timeline records every announced milestone.
What did the July 30 Mistfall Hunter update fix? It fixed the Soul Tree Soul of Return extraction bug, item splitting, console reconnection, the PS5 deck-screen anomaly, controller navigation issues, and a batch of other launch bugs, while buffing the Withered Knight’s Polearm & Shield (lower energy drain, more thrust damage, and cheaper Rainbow Piercer and Block).
When is the Einherjar Mist Lord update? The Einherjar Mist Lord update deployed on August 6, 2026. It enables Dried Flower Knot drops, opens the Einherjar Mode Mist Lord challenge (a higher chance of Holy Weapons or Holy Forging Materials when defeated), and improves stability.
The full patch notes were published with the update, covering class balance (Blackarrow, Withered Knight, Mercenary, Sorcerer) and a large bug-fix batch.
What are the 1,000,000 Gyldhunters login rewards? Everyone who logs in before August 12, 2026 at 12:00 UTC receives Standing Pose: Spellcasting, Moonlight Nectar ×5, Pro Combat Bag ×1, and Advanced Combat Bag ×1 via in-game mail.
Is Soul Harvest part of a Mistfall Hunter update? Yes. Soul Harvest is the Season 1 themed mode scheduled to go fully live on August 14, 2026 across every map and difficulty tier, adding the Soulgnawer elite, seasonal events, exclusive rewards, and an exchange shop.
What did the August 19, 2026 Mistfall Hunter update change? The August 19 update was the largest balance pass since launch: it nerfed the Mercenary in PvP (Perfect Block stagger, Perfect Defense solo energy cost, Stacked Slash PvP damage, Impalement hitbox), buffed the Withered Knight (Super Armor on charged heavies, reworked Withering Mark), fixed Shadowstrix, Sorcerer, and Seer issues, and added a Scavenger Squad material refresh plus expanded controller customization.
Are there Mistfall Hunter patch notes for September 2026? Yes — three client updates shipped in September 2026. The September 15 live update is the fifth balance pass and the most recent patch; the September 3 update opened Brandrgarde Solo Mode for Normal and Cataclysm and carried the fourth balance pass; and the September 9 post added weekend Combat Supplies and a server-side dynamic player cap. Before those, the August 28 maintenance update eased Season and Contract Tasks.
What did the September 15, 2026 Mistfall Hunter update change? It named all six classes in the fifth balance pass (Mercenary Stonebreaker Slash energy, Withered Knight Heavy Strike and Execution damage, Shadowstrix Flurry Strike audio and Ankle Cut fixes, Sorcerer Forbidden Gate health, Blackarrow Spore Arrow and Featherlight Arrow tuning, Seer Shelter Rune cooldown), removed the dodge energy reduction from the Revealing Bulb line, reduced the Fervor gem affix, recut four Season Tasks, and switched non-CN servers from AWS EFS to EBS storage to fix rare hitches over five seconds. Execute no longer triggers the [Smiting] affix.
When is the next Mistfall Hunter update? No date is announced — Bellring has never published an update schedule. The 2026 client builds have landed 6–12 days apart, with the two most recent on September 3 and September 15, so the pattern points to late September rather than a fixed day. This page and the update timeline are updated as each post goes live.
Is Mistfall Hunter still being updated? Yes. Mistfall Hunter is a live-service game with seasons roughly every three months, and Bellring has shipped client updates, server-side hotfixes, and reward waves throughout the launch window on their own cadence.
SourcesPermalink to this section
- Steam news hub — Mistfall Hunter (app 3282300) — launch, July 30 update, Second Wave rewards, and every client update since
- September 15, 2026 Live Update (official)
- Weekend Rewards Are Now Live — September 9, 2026 (official)
- September 3, 2026 Live Update and Brandrgarde Solo Mode announcement (official)
- August 28 Server Maintenance Update — published August 27, 2026 (official)
- Autumn Sale announcement — September 18, 2026 (official)
- Mistfall Hunter on X — The Second Wave of Launch Rewards (August 1, 2026)
- mistfallhuntergg.wiki — Patch Notes & Known Issues
- Gamer Guides — Dried Flower Knot database entry
Related PagesPermalink to this section
- Mistfall Hunter Updates — the full announced timeline with dates.
- Mistfall Hunter News — the live news hub.
- Weekend Rewards — the weekend Combat Supplies schedule, server time zones, and the dynamic player cap.
- Season Tasks — the 152-task season track and the easing passes.
- Season 2 — the Fires of the Past teaser and what is confirmed so far.
- Blackarrow Javelin — the announced new weapon and what is still unpublished.
- Ancestor Tree, Golden Woodling, and the Underlord Speed Challenge — announced Season 1 content that has not shipped yet.
- Mistfall Hunter Roadmap — what the August 5 roadmap adds in Phase I and what remains.
- Season 1 Soul Hunt — the current season and its content.
- Ciphers — Ashen Cipher, Gylden Rush, and the Dried Flower Knot cipher key.
- Player Count — the milestones behind the reward waves.